![]() ![]() ![]() Files 01.mp3 to 20.mp3 are all of 0sec length, they have no real use until you replace them with some real music.ĬIV4EraInfos.xml is now modular, changing only the soundtrack list. Choose one of the 7 era labeled folders and copy yourmusic files into it overwriting the blank music files. Go to your Rise of Mankind - A New Dawn\Assets\Modules\MoreMusic\NEW folder.ģ. Rename your files to XX.mp3 where XX can be a number from 01 to 20.Ģ. This allows players to add their own era related music choises to the mod.ġ. I have added a simple "Add your own music" mechanic, by adding blank, placeholder files and lines to the right xml files. "Add your own music" placeholder blank files added. Now every track is only present in only one era (except for Future era, which is the same as Trans-human removed some music from the Industrial era track list, that were also present in the Modern era. add 11 more tracks for the Industrial era changed packed archives language to English (Now it needs to run WoCInstaller.exe after every update of tha main mod, but Audio2DScripts.xml and AudioDefines.xml won't need to be overwriten, thus the sound files are always up to date) reworked file structure and instalation. remove GTA tracks from Modern era and 2 other from Ancient (they didn't fit to the atmosphere of the rest of the list) Trans-Human: 2 new tracks from Worldshift. Modern era: 7 new tracks mostly from city building games. These are from Victoria 2 and some TV shows like Road to Avonlee and Downton Abbey and some others. Industrial era: removed all previously added tracks (from Fallout3, The sims and other swing style music) and replaced them with ones that are more related to the industrial era. ![]() Renassaince era: removed Cossaks 2 tracks, added 5 trackc from Europa Universalis IV ![]()
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